Supported Languages
Supported Languages
The plugin’s UI translates into 20 languages. You can also prompt the AI in any of them — write what you want in your own language, the AI understands it and generates the right Blueprint logic in response.
The 20 languages
| Code | Language | Endonym |
|---|---|---|
| EN | English | English |
| ES | Spanish | Español |
| FR | French | Français |
| DE | German | Deutsch |
| ZH | Chinese | 中文 |
| JA | Japanese | 日本語 |
| RU | Russian | Русский |
| PT | Portuguese | Português |
| KO | Korean | 한국어 |
| IT | Italian | Italiano |
| AR | Arabic | العربية |
| NL | Dutch | Nederlands |
| TR | Turkish | Türkçe |
| PL | Polish | Polski |
| VI | Vietnamese | Tiếng Việt |
| ID | Indonesian | Bahasa Indonesia |
| HI | Hindi | हिन्दी |
| RO | Romanian | Română |
| TH | Thai | ภาษาไทย |
| UK | Ukrainian | Українська |
What’s translated
- All UI labels, buttons, hints, and status messages
- The activation / verification screen
- Welcome screen and announcements
- In-app banner notifications
- The Learning tab content (where translations are available)
Prompt the AI in your language
You can write prompts in any of the 20 languages — the AI understands them and generates correct Blueprint logic, materials, animations, and everything else regardless of the prompt language.
You can also tell the AI to respond in a specific language by adding a Custom Instruction (Settings → Preferences → Custom Instructions) like “Always respond in German.”
Change the language
- Open Settings (gear icon top-right or the Settings button bottom-left).
- Pick your language from the language selector in the header area.
- The UI refreshes immediately — no restart needed.
You can also pick a language from the activation screen the first time the plugin opens.