Supported Languages
Supported Languages
V1 Documentation - Under Heavy Rework. Some sections may be incomplete. For the latest info, check the FAB listing or Discord.
The plugin UI and AI prompting support 20 languages. You can switch the interface language from the Settings or from the activation screen’s language dropdown.
| Code | Language | Endonym |
|---|---|---|
| EN | English | English |
| ES | Spanish | Espanol |
| FR | French | Francais |
| DE | German | Deutsch |
| ZH | Chinese | 中文 |
| JA | Japanese | 日本語 |
| RU | Russian | Русский |
| PT | Portuguese | Portugues |
| KO | Korean | 한국어 |
| IT | Italian | Italiano |
| AR | Arabic | العربية |
| NL | Dutch | Nederlands |
| TR | Turkish | Turkce |
| PL | Polish | Polski |
| VI | Vietnamese | Tieng Viet |
| ID | Indonesian | Bahasa Indonesia |
| HI | Hindi | हिन्दी |
| RO | Romanian | Romana |
| TH | Thai | ไทย |
| UK | Ukrainian | Українська |
What Gets Translated
- Plugin UI labels, buttons, hints, and status messages
- Activation/verification screen
- Welcome screen and announcements
- Banner notifications
- Learning tab (where available)
AI Prompting in Your Language
You can write prompts in any language and the AI will understand and respond. The AI generates correct Blueprint logic regardless of the prompt language. Think in your language, create in Unreal.
Changing the Language
- Go to Settings (gear icon in sidebar)
- The language selector is available in the header area
- Select your language
- The UI refreshes immediately