Version History & Updates
Version History & Updates
Track all the latest features, fixes, and improvements to Ultimate Blueprint Generator.
Version 0.2.5 (January 9th)
New Features
- Enhanced MCP connection stability
- Improved Claude Desktop integration
- Better error handling and recovery
- Performance optimizations for large projects
Fixes
- Fixed connection timeout issues
- Resolved Blueprint graph analysis bugs
- Fixed material node generation errors
Version 0.2.0 (December 15th) - Major Update
New Features
- MCP Integration: Full Model Context Protocol support
- Claude Desktop Support: Native Claude Desktop integration
- Cursor IDE Support: Full compatibility with Cursor editor
- Web AI Support: Compatible with web-based AI providers
- Python Bridge: New Python-based communication layer
- Enhanced Scene Manipulation: Improved actor spawning and control
- UMG Widget Design: Conversational UI widget creation
- C++ File Analysis: Read and analyze external C++ files
Improvements
- Faster Blueprint generation
- Better code analysis
- Improved error messages
- Enhanced documentation
Patch Notes (December 21st)
Fixes
- Claude Desktop connection issues resolved
- MCP server stability improvements
- Fixed Blueprint export functionality
Migration Guide
Updating from 0.1.x to 0.2.x
- Install Python 3.13 (do not use 3.14)
- Install MCP library:
pip install mcp - Update the plugin through the Epic Games Launcher
- Configure your AI client with the new MCP settings
Upcoming Features
Planned for Future Releases
- Enhanced multiplayer Blueprint support
- Additional AI model integrations
- More template options
- Performance profiling tools
- Blueprint visualization tools
Known Issues
- Python 3.14: Not yet supported, please use Python 3.13
- Some exotic Blueprint nodes: May not be fully supported yet
- Very large projects: May experience slower analysis times
For more information, see the main documentation or feature list.