Version History & Updates

Version History & Updates

Track all the latest features, fixes, and improvements to Ultimate Blueprint Generator.


Version 0.2.5 (January 9th)

New Features

  • Enhanced MCP connection stability
  • Improved Claude Desktop integration
  • Better error handling and recovery
  • Performance optimizations for large projects

Fixes

  • Fixed connection timeout issues
  • Resolved Blueprint graph analysis bugs
  • Fixed material node generation errors

Version 0.2.0 (December 15th) - Major Update

New Features

  • MCP Integration: Full Model Context Protocol support
  • Claude Desktop Support: Native Claude Desktop integration
  • Cursor IDE Support: Full compatibility with Cursor editor
  • Web AI Support: Compatible with web-based AI providers
  • Python Bridge: New Python-based communication layer
  • Enhanced Scene Manipulation: Improved actor spawning and control
  • UMG Widget Design: Conversational UI widget creation
  • C++ File Analysis: Read and analyze external C++ files

Improvements

  • Faster Blueprint generation
  • Better code analysis
  • Improved error messages
  • Enhanced documentation

Patch Notes (December 21st)

Fixes

  • Claude Desktop connection issues resolved
  • MCP server stability improvements
  • Fixed Blueprint export functionality

Migration Guide

Updating from 0.1.x to 0.2.x

  1. Install Python 3.13 (do not use 3.14)
  2. Install MCP library: pip install mcp
  3. Update the plugin through the Epic Games Launcher
  4. Configure your AI client with the new MCP settings

Upcoming Features

Planned for Future Releases

  • Enhanced multiplayer Blueprint support
  • Additional AI model integrations
  • More template options
  • Performance profiling tools
  • Blueprint visualization tools

Known Issues

  • Python 3.14: Not yet supported, please use Python 3.13
  • Some exotic Blueprint nodes: May not be fully supported yet
  • Very large projects: May experience slower analysis times

For more information, see the main documentation or feature list.