Changelog
Changelog
V1 Documentation - Under Heavy Rework. Some sections may be incomplete. For the latest info, check the FAB listing or Discord.
V1.0.0 - April 2026
V1.0 is the biggest update since the plugin’s creation. We are officially out of beta.
New Features
AI Agents
- Run Claude Code, Codex, GitHub Copilot, and Gemini CLI agents directly inside the editor
- Each agent has full access to all plugin tools via MCP
- Per-agent model selection and thinking effort control
- Concurrent agent instances on separate conversations
- One-click install buttons for each CLI
Free AI Usage
- Two built-in free-tier slots with real AI models
- No API key required, works immediately after activation
- Slot 1: ~5M tokens/24h reset
- Slot 2: ~300K tokens/6h reset with model picker
Tool Expansion (975 actions across 56 categories)
- Animation: BlendSpaces, Montages, AnimBP state machines, AnimGraph chains, IK, virtual bones, motion warping (65 actions)
- Sequencer: Level sequences, camera rigs, all track types, MRQ rendering (56 actions)
- Level Actors: Spawn, transform, physics, World Partition, HLODs, data layers (53 actions)
- Materials: Full graph editing, instances, functions, layers (40 actions)
- UMG Widgets: Full layout creation, animations, slot editing (31 actions)
- PCG: Graph building, mesh spawners, transform randomizers, generation (32 actions)
- Behavior Trees, State Trees, GAS, Audio, MetaSounds, Data Structures, Physics/Destruction, Environment, Control Rig, IK Retargeting, Pose Search, Chooser Tables, Splines, Landscape, NavMesh, Vehicles, Mass Entity, Geometry Script, Foliage, Rendering, Level Snapshots, Common UI, Live Link, Media, and more
Asset Generation
- Texture generation: Imagen, DALL-E, Together AI, OpenRouter
- PBR material generation: Auto-derived Normal/Roughness/Metallic/AO from single base texture
- 3D model generation: Text-to-3D and Image-to-3D via Meshy, Tripo, Hunyuan
- Sound generation: SFX, music, voice via multiple providers
- Material from textures: Auto-detect texture types and create complete materials
Voice Integration
- Speech-to-text via Whisper
- Text-to-speech with 6 voices (Alloy, Echo, Fable, Onyx, Nova, Shimmer)
- Auto-play AI responses
- Auto-send transcription
- Configurable TTS voice in Settings
Learning Ecosystem
- Skill tree with courses, lessons, milestones, and challenges
- XP, leveling, titles (Newcomer through Mythic)
- Daily login streaks
- Global leaderboard
- Achievement auto-detection
- Video tutorials
Project Intelligence
- Project Scanner with AI Q&A
- Interactive dependency graphs
- Inheritance tree visualization
- Pie charts and flowcharts in conversations
- Performance profiling with trace analysis
- AI Memory: persistent cross-session context
- GDD Manager: feed design documents to the AI
- Plan Manager: multi-step task tracking
UI & UX
- 20 languages supported
- Multiple theme system with customization
- Chat browser zoom (CTRL+wheel)
- Token counter per conversation
- Tool execution bubbles with success/error indicators
- Markdown rendering in chat
- @ asset mention system with popup picker
- File and image attachments
- Concurrent conversations with persistent history
- Flowchart rendering (inline and code-fence)
MCP Server
- TCP server on port 9877 for external AI tool integration
- Claude Desktop extension included
- Write-lock gate prevents zombie tool calls from previous sessions
Infrastructure
- Cloud asset updates: AI prompt files update from Supabase without plugin rebuild
- Welcome screen with announcements (20 languages)
- Built-in bug report system with image attachments
- Dynamic provider/model configuration from cloud
- 9 API key slots with ALT+1-9 hotkey switching
Improvements
- Incremental Blueprint graph building (one function at a time for faster AI thinking)
- Batch operations on most create/add/set/delete tools via items=[]
- Parallel tool execution within a single AI response
- Pre-flight validation system for Blueprint graph builds
- Idempotent asset creation (no overwrite dialogs)
Bug Fixes
- Fixed Gemini API timestamp field rejection
- Fixed PCG volume not snapping to landscape position
- Fixed Niagara crash when adding renderers after emitter removal
- Fixed Mac CLI detection for agents launched from Finder
- Fixed UE 5.7 welcome screen white screen (CEF LoadString regression)
- Fixed UE 5.7 ConcertSyncClient crash via MovieRenderPipeline dependency chain
- Fixed local LLM compatibility (content format flattening for Lemonade/Ollama/LM Studio)
- Fixed empty Authorization header rejection on local servers
- Fixed input action overwrite dialog on existing assets
Breaking Changes
- Minimum engine version is now UE 5.5 (was 5.4)
- Browser extension connection method removed (replaced by native AI agents)
- Plugin renamed from “Ultimate Blueprint Generator” to “Ultimate Engine Copilot”