See what's new in V2 · A rebuilt interface, Crew, Blueprint to C++, multiplayer play tests and in-editor updates Read the changelog → The V2 giveaway winners are in · 10 accounts won 50M AI tokens each See the winners →
About

Built by developers, for developers.

GameDev Core is a two-developer studio building the Unreal tools we wished we had when we were fighting the engine. No committee, just tools we ship because we use them every day.

The two of us.

Roly Founder · Engineering

Has shipped UE5 tools since the copilot was a single-file experiment. Wrote the tool architecture, the hosted AI service and most of the Blueprint, MetaSound and Niagara integrations.

BlueprintsLab Studio · Community · QA

Handles the FAB releases, community moderation, the rollout in every language and the real-world stress testing that makes a copilot usable in production.

The journey

From one prompt to studio pipelines.

Mar 2025
The spark
Two developers and a bet: an AI copilot inside UE5, done right. The first prototype built Blueprints from a single prompt.
Jul 2025
First launch
Ultimate Engine CoPilot shipped on FAB, the first copilot of its kind for Unreal Engine 5.
Feb 2026
Featured on FAB
Epic Games featured the plugin on the FAB storefront, more than once.
Now · V2
A studio, not a chat box
1,655 native tools, 100% engine coverage, cloud or fully local.
What we stand for

Built in the open, used in production.

Details · GameDev Core
Since 2025 We shipped the first AI copilot for Unreal Engine 5 and have kept building it in the open.
In production Developers use it every day on real projects, from solo prototypes to studio pipelines.
Two of us UECP is made by two developers who care about the engine as much as you do.
Independent Built by two developers for the community, with no investors to answer to.

Come build with us.

Most features and fixes start as a message on Discord. Ideas welcome.