Play Testing
Automated play tests: how to opt in, what the AI can check, multiplayer checks with two clients, budgets, and keeping the editor in front.
A Blueprint that compiles can still be wrong. The door opens the wrong way, the pickup never respawns.
So the AI can play your level. It starts Play In Editor, moves the player, presses keys, looks at the frames and checks what happened. Then it tells you PASS or FAIL, and why.
In this guide
- You decide when
- What it can check
- Limits
- Multiplayer
- Before you start
- Tips
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